About Me

Hello! I’m Niels van Diermen, a technical artist from the Netherlands with a passion for all things procedural and technical. My skills include:

  • Building procedural tools and geometry
  • Environmental design
  • Optimization of art assets
  • VR optimization

My primary focus lies on working with Houdini and creating procedural solutions in game development.

If you have any questions or if you would like to contact me you can email me at Contact@nielsvdiermen.com

You can find my resumé by clicking here.


Houdini 90%
Unreal 90%
Unity 70%
Maya 70%
Photoshop 60%