Steep

Steep is a wintersport focused game made by Ubisoft. Players have the ability to traverse the mountains of the Alps, Alaska and Japan through snowboard, ski, para-glide and wing-suit.
I was a Houdini technical artist on this project and some of my responsibilities were scattering of assets, making procedural in-engine tools and geo-manipulation of the terrain.

More information about the game can be be found here:
https://www.ubisoft.com/en-US/game/steep/